The goal of this project was to take Project 1's two Revit models and animate them in 3ds Max. I've created a walk-through of one house and fly-around of both houses. To make the walk-through visible and life-like, I used a series of photometric free lights at maximum intensity. Also, I used an eye height camera with head turning to simulate real movement through the spaces. Certain other considerations were taken into account to make the video more lifelike: swinging doors, glossy floors, stained wood shelving (and other various textured materials), a trip up the stairs ;), and head turning/tilting to see important objects that catch the eye. 3ds Max is a great tool, but it has its limitations. It was extremely difficult to redo layering by floor level after importing from revit. It would be helpful to have the same level layer setup when transitioning between programs. What I was impressed with was the range of material choices, the workability of animation using keyframes, and the 4 window view setup. Now, if only it didn't take so long to render... RENDERING RENDERING RENDERING RENDERING RENDERING RENDERING
WALK THROUGH 2








